AI Insights · Timothy · October 2021
Top 5 City Building Games on Android in Italy Q3 2021
Discover the performance trends of the top 5 city building games on Android in Italy during Q3 2021, including insights on downloads, revenue, and active users.
In Q3 2021, the top 5 city building games on Android in Italy showcased diverse performance trends. Here’s a detailed look at their weekly downloads, revenue, and active user metrics based on data from Sensor Tower.
SimCity BuildIt from Electronic Arts saw consistent weekly revenue, peaking at around $5.6K in the final week of August. Weekly downloads fluctuated, starting at 3.2K in late June and spiking to 5.6K by the end of September. Active users showed a gradual decline from 45.5K to 37.7K over the quarter.
The Simpsons™: Tapped Out, another game from Electronic Arts, experienced a peak in revenue of approximately $1.9K in mid-July but saw a decrease to $820 by the end of September. Downloads were steady, averaging around 900 to 1.1K in July and tapering off to 700 by September. The game maintained a relatively stable active user base, fluctuating around 37K to 44K.
Paradise Island 2: Hotel Game by Game Insight recorded a notable revenue peak of around $1.5K in early August. Downloads were initially absent but surged to 880 by the end of August. Active users increased from 1.2K to 1.5K during the quarter.
Global City: Building Games by MY.GAMES B.V. showed weekly revenue peaking at $1.3K in mid-July, with a slight decline to $944 by the end of September. Downloads saw significant growth, starting at 627 in late June and reaching 1.7K by the end of September. Active users also increased, from 1.9K to 2.7K over the period.
Finally, The Tribez: Build a Village from Game Insight had a steady revenue around $1K, peaking at $1.1K in late July. Downloads varied, peaking at 1.8K in mid-August before declining to 525 by the end of September. Active users grew from 1.3K to 2.1K during the quarter.
For more detailed insights and data, visit Sensor Tower.